The easiest way to explain “general fantasy” is probably to give them examples. Ideally at a minimum they will be familiar with “general fantasy” – meaning that there’ll be swords and magic and probably some castles and goblins too! However, for the sake of this article I’ll assume that they have absolutely zero experience or knowledge whatsoever. Since they’re a new player I wouldn’t expect them to know too much about D&D specifically. The more familiar they are, the smoother the process will go. Their answers here will dictate how in-depth you have to go in your academic journey of getting them learnt up. A Crash-Course in Fantasy Settings, Tabletop Games, and D&D 5eĪ Crash-Course in Fantasy Settings, Tabletop Games, and D&D 5eīefore starting, determine the new player’s level of familiarity with a few different things.The next step, and in fact many of the subsequent steps, is figuring out how to turn random dice rolls into a character who is ready to adventure and explore the realm. First of all, congrats! That is by far the most difficult part – at least in theory. So you’ve been able to successfully recruit somebody into the demonic cult, I mean hobby, that is Dungeons and Dragons.
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